
inout parkour
Coming soonSlip inside the walls and back out. One wrong move and the run resets.

Slip inside the walls and back out. One wrong move and the run resets.

Move between the walls of cubes. Run, remember the maze, react.
Every Tesser game starts with one question: what if you could get to the other side of a wall without walking around it?
The games are small on purpose. One mechanic, explored properly, is more interesting than five mechanics stacked on top of each other.